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Objectives
Upon completion the participants should be able to:
• Enlist the capabilities of Sketchup
• Draw and structure objects in 3D
• Work on the renderings with the textures
• Add mood photos
• Use the sandbox to model and give volume to the grounds, manage the texture library
Attitudes:
* Promote professionalism through better presentations of products, buildings or landscapes.
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Topics
Discover Sketchup
• Discover the interface
• Browse the different menus and toolbars
• Browse the different windows: styles, components, scene, etc.
• Organize the palettes
• Define the measurement units
• Discover the « entity info » panel
• Discover the main 2D modeling toolsWork on the basics of modeling
• Use the positioning tools: orbit, pan, zoom, etc.
• Use the fill tools: erase, color
• Use the shape tools: line, arc, rectangle, circle, etc.
• Use the tape measure and protractor tools
• Use the 3D drawing tools
• Master the push / pull tool
• Move / copy
• Create a rectangular array – options
• Create a polar array – options
• Use rotation and rotate around models
• Master the follow me tool and its subtleties
• Use the intersection tool
• Align axes and views
Workshop : model a garden shedWork with groups
• Understand groups
• Group one or more objects
• Name a group
• Edit a group
• Exit the group editor
• Explode a group
• Use the Boolean operations on groups: outer shell, union, subtraction, intersection, cut
Workshop: model more complex elements and exploit these new toolsWork with components
• Understand components
• Create a component from objects – options
• Choose the insertion point
• Duplicate and modify the component
• Observe the consequences on other components
• Make a component unique
Workshop: create a component, duplicate it several times, make it unique, modify the original, observationsLearn to use tags (layers)
• Create tags
• Name and assign a color
• Make a tag active
• Place groups or components on tags
• Place groups or components from one tag to another
• Hide a tag
Workshop: organize a project by placing objects on different tags, for example furniture, structure, decorationUse scenes
• Save several scenes
• Create, name, delete
• Update the scenes after modifications
• Adjust transitions between scenes
Workshop: create several scenes in a projectUse textures
• Texture information
• Position and orient the direction of the texture
• Scale a texture
• Apply a texture to a curved element
• Add a texture in the SketchUp palette
• Use the bucket tool and the eyedropper tool
Workshop: create and apply textures to objectsStick photos
• Import a texture from an image
• Texture from photos
• Reduce the size of a photo
• Standardize a photo
Workshop: place a photo on a 3D volume and position it at the right scaleSandbox tools
• Model tool, divide surfaces, smoove, scrape, flip edge, project, add details
• Create a terrain from contours / from scratch
• Project a surface on your land
• Add details
• Model an embankment
Workshop: create a garden in relief, modeling a terrain with contoursWork from DWG / DXF
• Know the characteristics of DWG / DXF before importing
• Import a DWG / DXF – import options
• Observe the behavior of SketchUp in relation to DWG / DXF – texts, dimensions, layers / tags
• Model from the imported DWG / DXF
Workshop: import a DWG / DXF of a building and model itWork with a match photo
• Understand the shooting rules to work from a match photo
• Import an image as a match photo
• Position the perspective grid of the X;Z plane
• Position the perspective grid of the Y;Z plane
• Position the origin
• Adjust the scale
• Insert a second match photo
• Model from the two match photos
• Insert a scenographic element in the model
Workshop: from 2 photos of a building, model the latter and insert another SketchUp project to scaleUse resources / extensions
• Download components via the 3D warehouse
• Use components
• Download extensions via the extension warehouse (e.g. 1001 Bits-tools)
• Create walls, openings
• Create a staircase
• Add interior fittings
• Apply textures, styles
Workshop: model and furnish an apartmentMaster the rendering
• Use the different graphic styles
• Add fog
• Display shadows
• Configure shadows
• Display options of a scene from a match photo
Workshop: give an atmosphere to a simple sceneExport images
• Export to PDF
• Configure PDF
• Export to EPS
• Configure EPS
Workshop: configure and export the drawing in PDF / EPS formatExport 3D models
• Understand the interest of exporting a SketchUp project as a 3D model
• Choose among the types of formats
• Configure the export according to the chosen format
Workshop: export in OBJ format then import into a Blender type modeler, observationsCreate animation
• Use the scene
• Create and play a virtual tour from a sceneCourse Closure
-Recap
Q&A
Evaluation and Closure -
Participants
People who work with 3D modelling (Architects, Modelers, Landscapers etc)
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Other Details
Knowledge of basic computer operations within a Microsoft Windows environment. Previous drafting or blueprint reading experience is suggested, but not required