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                                    Date and TimeΤετάρτη 05/03/2025, 16:00 - 20:00 
 Τετάρτη 12/03/2025, 16:00 - 20:00
 Τετάρτη 19/03/2025, 16:00 - 20:00
 Τετάρτη 26/03/2025, 16:00 - 20:00
 Τετάρτη 02/04/2025, 16:00 - 20:00
 Τετάρτη 09/04/2025, 16:00 - 20:00
 Τετάρτη 30/04/2025, 16:00 - 20:00
 Τετάρτη 07/05/2025, 16:00 - 20:00
 Τετάρτη 14/05/2025, 16:00 - 21:15
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                                    ObjectivesUpon completion the participants should be able to: • Enlist the capabilities of Sketchup • Draw and structure objects in 3D • Work on the renderings with the textures • Add mood photos • Use the sandbox to model and give volume to the grounds, manage the texture library Attitudes: * Promote professionalism through better presentations of products, buildings or landscapes. 
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                                    TopicsDiscover Sketchup 
 • Discover the interface
 • Browse the different menus and toolbars
 • Browse the different windows: styles, components, scene, etc.
 • Organize the palettes
 • Define the measurement units
 • Discover the « entity info » panel
 • Discover the main 2D modeling toolsWork on the basics of modeling 
 • Use the positioning tools: orbit, pan, zoom, etc.
 • Use the fill tools: erase, color
 • Use the shape tools: line, arc, rectangle, circle, etc.
 • Use the tape measure and protractor tools
 • Use the 3D drawing tools
 • Master the push / pull tool
 • Move / copy
 • Create a rectangular array – options
 • Create a polar array – options
 • Use rotation and rotate around models
 • Master the follow me tool and its subtleties
 • Use the intersection tool
 • Align axes and views
 Workshop : model a garden shedWork with groups 
 • Understand groups
 • Group one or more objects
 • Name a group
 • Edit a group
 • Exit the group editor
 • Explode a group
 • Use the Boolean operations on groups: outer shell, union, subtraction, intersection, cut
 Workshop: model more complex elements and exploit these new toolsWork with components 
 • Understand components
 • Create a component from objects – options
 • Choose the insertion point
 • Duplicate and modify the component
 • Observe the consequences on other components
 • Make a component unique
 Workshop: create a component, duplicate it several times, make it unique, modify the original, observationsLearn to use tags (layers) 
 • Create tags
 • Name and assign a color
 • Make a tag active
 • Place groups or components on tags
 • Place groups or components from one tag to another
 • Hide a tag
 Workshop: organize a project by placing objects on different tags, for example furniture, structure, decorationUse scenes 
 • Save several scenes
 • Create, name, delete
 • Update the scenes after modifications
 • Adjust transitions between scenes
 Workshop: create several scenes in a projectUse textures 
 • Texture information
 • Position and orient the direction of the texture
 • Scale a texture
 • Apply a texture to a curved element
 • Add a texture in the SketchUp palette
 • Use the bucket tool and the eyedropper tool
 Workshop: create and apply textures to objectsStick photos 
 • Import a texture from an image
 • Texture from photos
 • Reduce the size of a photo
 • Standardize a photo
 Workshop: place a photo on a 3D volume and position it at the right scaleSandbox tools 
 • Model tool, divide surfaces, smoove, scrape, flip edge, project, add details
 • Create a terrain from contours / from scratch
 • Project a surface on your land
 • Add details
 • Model an embankment
 Workshop: create a garden in relief, modeling a terrain with contoursWork from DWG / DXF 
 • Know the characteristics of DWG / DXF before importing
 • Import a DWG / DXF – import options
 • Observe the behavior of SketchUp in relation to DWG / DXF – texts, dimensions, layers / tags
 • Model from the imported DWG / DXF
 Workshop: import a DWG / DXF of a building and model itWork with a match photo 
 • Understand the shooting rules to work from a match photo
 • Import an image as a match photo
 • Position the perspective grid of the X;Z plane
 • Position the perspective grid of the Y;Z plane
 • Position the origin
 • Adjust the scale
 • Insert a second match photo
 • Model from the two match photos
 • Insert a scenographic element in the model
 Workshop: from 2 photos of a building, model the latter and insert another SketchUp project to scaleUse resources / extensions 
 • Download components via the 3D warehouse
 • Use components
 • Download extensions via the extension warehouse (e.g. 1001 Bits-tools)
 • Create walls, openings
 • Create a staircase
 • Add interior fittings
 • Apply textures, styles
 Workshop: model and furnish an apartmentMaster the rendering 
 • Use the different graphic styles
 • Add fog
 • Display shadows
 • Configure shadows
 • Display options of a scene from a match photo
 Workshop: give an atmosphere to a simple sceneExport images 
 • Export to PDF
 • Configure PDF
 • Export to EPS
 • Configure EPS
 Workshop: configure and export the drawing in PDF / EPS formatExport 3D models 
 • Understand the interest of exporting a SketchUp project as a 3D model
 • Choose among the types of formats
 • Configure the export according to the chosen format
 Workshop: export in OBJ format then import into a Blender type modeler, observationsCreate animation 
 • Use the scene
 • Create and play a virtual tour from a sceneCourse Closure 
 -Recap
 Q&A
 Evaluation and Closure
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                                    ParticipantsPeople who work with 3D modelling (Architects, Modelers, Landscapers etc) 
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                                    Other DetailsKnowledge of basic computer operations within a Microsoft Windows environment. Previous drafting or blueprint reading experience is suggested, but not required 
Price:€ 960.00
Subsidy: € 700.00
Total: € 260.00
Only beneficiaries of HRDA subsidy are exempted from VAT